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Sunday, 12 December 2010

Pecha Kucha

Pecha Kucha

During week four of network media, my colleagues and I were assigned a task to create a Web 2.0 Pecha Kucha presentation on one of the following eight subjects that were given to us by our lecturer; Pecha Kucha is a way of structuring a presentation to make it economical and to the point. A standard Pecha Kucha presentation lasts for 6.40 minutes and consists of 20 slides, each of which is shown for 20 seconds. However, our presentation will consist of 15 slides, each slide lasting 20 seconds, therefore the whole presentation will last 5 minutes.  There were many topics to choose from such as Web as Platform / Cloud computing, The Long Tail, Collective Intelligence, Folksonomy, Data as the Next Intel Inside, Software above the level of a Single Device, Network Effects and Attention Economy/Free Labour. As a group we decided to create a Pecha Kucha based on an article that Tim O’Reilly developed about the web being a Platform/ Cloud computing.
Before we started to do our research on the web being  Platform/ Cloud computing, we decided to view previous examples of  other Pecha Kucha spresentations, as my group and I, were not aware of the power style presentation. We visited a link which was provided to us in the module hand book.



I then decided to do further research on another previous Pecha Kucha presentation and view another video on YouTube.



After further research, my group and I decided to assign each member a chapter within Tim O’Reilly’s article, so we could discuss this within the presentation. My task was to discuss what web 2.0 is, and what web platform is better, Google chrome or Internet Explorer? Initially when I thought of the term Web 2.0 it was difficult to perceive it as a platform, but just a new and improved Internet Explorer, but this assumption was incorrect. The term web 2.0 was a new version of World Wide Web, which allows the end user to supply their own information on the web as well as control their own data. For example, Facebook is useless without its end-users, as it is just a template where the end user fills the blank spaces with text. When doing further research on Web 2.0, I discovered that there has been an on going battle between Google Chrome and Internet Explorer. Many Google chrome users would argue that chrome is better because it has its own java script engine despite having a webkit; which allows software such as Gmail and Google docs to work to its peak. There was not many positives about Windows Internet Explorer except the fact that it is commonly used by computer users, and that it loads faster than Google chrome and has more internet options.
After gathering all of the research, I met up with my group members to put the findings together as a Pecha Kucha presentation. As a group, we decided to remove information that was not ideally necessary due to the time limit of 5 minutes. Later on that day, we presented our findings to the class and received positive feedback. The skills obtained as a result of this project are an improvement in my team work skills, an increased knowledge on Web 2.0 and the ability to implement a new presentation style. The Pecha Kucha stood out the most as it is not time consuming and efficient in terms of precision which allows the user to meet deadlines. 




Tuesday, 26 October 2010

Introduction to the Network media work shop




For week two, we were told to read a journal written by Jenkins.H, called Eight Traits of the New Media Landscape, before our workshop for network media. As we were going through the eight traits we were also answering a range of questions. The first questioned my grouped answered, made me dwell on how our generation has become more of a participant to our culture. Rather than our culture just sitting down watching television or just read newspaper, we get involved with issues, for example when Cheryl Cole, one of the main judges for The X Factor did not put Gamu Nhengu through to live show. Members of the public created a Facebook page to protest against her decision, a large percentage of the public liked the page so they could comment on her outrageous behaviour. Some went to the extreme to send around death threats on blackberry messenger. This just show how much we get involved with issue we do not agree with and how we show it. Another example of the increase in participatory culture is the rise of online gaming. Instead of the end user just to interact with the game, he/she can play online meet new people and be part of new groups.
The increase in participation in the media has revolutionised the way we see media and interact with it, as it’s not interaction one way, but both ways, making user experience different and better.

Another topic that was brought up during the workshop was “convergence”. My ideas of convergence were just to do with electronic items such as mobile phones, Computers and Televisions. I soon learnt that convergence also have other components such as ownership convergence and regulatory convergence. Doing further research on what I learnt, I found out that convergence is having an impact on the internet, as before the media was separated into broadcast TV, broadcast radio, newspapers, books, video and film, recorded music. But know digital media methods and the World Wide Web also known as the internet has transformed the way we distribute old media. Now with the lasted technology, videos and music can be distrusted through portable devices and mobile phones using the internet. This doesn’t only mean that digital media and media and converging but also that internet is converging with media. This makes me think that we are constantly evolving digitally, and it doesn’t look like it is going to stop anytime soon.

By doing further research into the topic convergence, it has enabled me to think outside the box and learn that convergence it not only to do with technology, but also to do with the production and distribution of media, i.e the media working hand to hand with the internet to help distribute the product. 

Sunday, 24 October 2010

Hisotry of the Internet


Since 1957 we have come a long way. The web formally known as web 1.0, has developed dramatically over the years, to web 2.0, were the users input information, creating a participatory culture. The Internet has enable users to create virtual communities and social networks, which we base a lifestyle around, for example Facebook and Twitter has become part of my lifestyle, i have to at least visit both of the site three times a day. Due to the internet widely been used to watch videos and listen to music, copyright Infringements have been broken. This has erupted debates amongst the community, whether copyright laws should be allowed on the internet. However, people would argue that the internet was created so people could browse it free of charge, so why should there be any sort of limitations or prices attached to certain thing.



Here is a video on Youtube, giving us a quick lesson on the history of the internet;